Multiplayer real-time strategy!

Flankfall

Join the battle. Outthink real rivals.

SCROLL TO TAKE THE FIELD

II · Rise above it

Bringing the realbattle experience.

Now riseabove it.

From the saddle to the war table — see every flank.

High war-table view of the valley: three glowing capture rings mark the zones on the left field, at the bridge and on the right field.

Spot the zones.Count your coin.Find the flank.

III · Take command

Here is how a battle is won on the board.

The battle on the board: an explosion at the bridge as the left zone’s flag turns from red to blue; glowing blue order arrows sweep across the map.

I

Draft yourarmy.

Every coin is a decision. Spend it on the army you start with — or bank it for the one you’ll need.

II

Draw theorder.

Sweep a route and your regiments march it in formation. Bait the front. Hit the flank.

III

Take it.Then keep it.

Stand alone in a zone to capture it. Every zone you hold pays gold for reinforcements.

IV

Everything turnson the zones.

Hold them all, break their army — or lead when the clock runs out.

FIELD REPORT

ZONES — BLUE 3 · RED 1

ZONE B — CONTESTED

The battle unresolved: blue and red arrows converge on the contested zone at the bridge.

Who holdsthe zones?

The clock is still running. Wishlist Flankfall and take your seat at the war table.

WATCH THE BATTLE

IV · MULTIPLAYER

Face real rivals.

Four commanders. One valley. Every banner is a player — scroll to meet them on the map.

Four armies on a golden valley map — blue, red, green and orange hosts, each standing in its own capture ring around a river and a stone bridge.
  1. Blue banner — IronVanguard, Gold III
  2. Red banner — CrimsonFang, Platinum IV
  3. Green banner — SilentGrove, Silver II
  4. Orange banner — EmberQueen, Diamond I

HEAD-TO-HEAD · COMING

Battle withreal opponents.

Two commanders. One map. One budget. The better plan wins.

RANKED PLAY · COMING

Raiseyour rank.

Beat stronger commanders and climb the ladder — outthink them, don’t outclick them.

FOG OF WAR

Strikefrom cover.

You see only what your soldiers see. Hide whole regiments in the bushes — and wait.

AI COMMANDERS · IN DEVELOPMENT

Train againstlearning rivals.

Sharpen your plan against AI commanders that learned from hundreds of thousands of battles.

BEFORE THE BATTLE

Draft your army.

Infantry, cavalry, artillery, archers — buy whole regiments within your coin budget. What you don’t spend becomes your war chest.

  • Your infantry
    YOUR INFANTRY
  • Your cavalry
  • Your artillery
  • Your archers
  • Their cavalry, charging
    THEIR CAVALRY

CHOOSE THE RIGHT UNITS

Answertheir army.

  1. Brace and face the charge. A braced regiment facing a charge takes much less of it.

  2. Get caught from behind. Hit from the rear or from two sides, an army takes 25% more damage.

VI · JOIN THE FIGHT

The zones are stillcontested.

Wishlisting tells Steam to show Flankfall to more players — and tells us you want to be on the field on day one — draft your army, take the zones, beat a real rival. We’ll send you a note the moment it launches.

WISHLIST ON STEAM ✓ THANK YOU, COMMANDER (opens the Steam store in a new tab)